Core-Systems

Core systems are persistent system instances within AlunaCore.
They operate on a structural level, but can appear as acting entities
within interactive environments.

In such contexts, cores manifest as NPCs, participate in events,
respond to player actions, and influence the progression of systems.

This manifestation does not limit their function,
but serves as an interface between system logic and the game world.

Not every NPC is a core.
But every core can appear as an NPC.


Core Classes

Core Principle

Core classes do not represent value or importance.
They describe systemic reach, responsibility, and depth of intervention.

A lower class does not imply lesser relevance,
but a different mode of influence within the system.


Class Overview

S++
System-defining core instances with structure-spanning impact.
Extremely rare, non-replicable, outside regular classification scales.

S+
Highly specialized system cores with extended influence.
Operating close to systemic boundary layers.

S
Central system instances with clearly defined responsibility domains.
Stabilizing, limiting, or protecting critical processes.

A
Specialized cores with strong influence in limited domains.
Effective within clearly bounded contexts.

B
Operational instances with supportive or executory functions.
Stable, but not structure-defining.

C
Local or social cores with limited systemic reach.
May nonetheless exert significant indirect influence on system cohesion.


Structural Layers

Axis

Structure-bearing layer.
Axis cores stabilize, coordinate, or constrain systems.
They actively affect order and decision spaces.

Node

Connection layer.
Node cores mediate, respond, and interlink processes, systems, or actors.
Their influence emerges through proximity and interaction.

Nexus

Meta layer.
Nexus cores connect, observe, or archive
without enforcing action or decisions.

Prime

Not a classified status, but a theoretical reference state.
Prime represents an assumed form of maximal system coherence
and is not defined as an attainable level.


System Cores

Additional Cores